Jawad A. Khan Narrative Designer

A Narrative Designer with an extensive technical background—focusing on expansive narratives in video games.

Northern Graveyard

Featured Project
Sci-Fi Geopolitical Story Rich

A vast speculative solarpunk narrative work about what Canada might look like in the not too distant future, wrecked by nuclear disaster and an increasingly isolated world.

Key Features

  • Play as multiple characters
  • Settings with different environments
  • Uncover the mystery of how Canada fell into ruin
  • Episodic
  • Decisions effect where the story goes

Preview

Crab Cannery Ship

Featured Project
Historical Socialist Realism Character Driven

Reimagining of the literary classic, Kani Kōsen『蟹工船』by Takiji Kobayashi as a character driven narrative game. Make decisions as one of three playable characters in the sandbox that is the Crab Cannery Ship. Play the same scenario as different characters, each requiring different skills and approaches.

Key Features

  • Unique abilities, skills for each character
  • Non-linear approach

Character & Event Map

flow chart of characters and events in the crab cannery ship project

More to come...

Synd

Featured Project
Adventure Horror Mystery

The City of Synd was once a beaming port city, an ancient metropolis, but now it's fallen into ruin. Where it led culturally, technologically, and artistically it now falters behind other cities. However, someone is trying to rebuild, and the mystery of who and why grips the city.

Key Features

  • Explore the city of Synd, a former metropolis of the pre-modern world
  • Investigate, discover the secret of what happened to the city

Concept Sketch